What is Air Volleyball?

Air volleyball (Qipáiqiú / 気排球) is a new sport developed in China. Built on volleyball rules and played on a badminton court, it is designed so anyone can enjoy it regardless of age, fitness, or experience.

Full rules (PDF): Air Volleyball Rules 2026–2029

Note: this rulebook is currently available in Japanese only.

Ball

Ball

Air volleyball uses a dedicated ball. Compared with a regular volleyball it is larger, weighs about half as much, has lower air pressure, and feels soft and cushiony. It does not hurt when caught, making it friendly for beginners.

SpecAir VolleyballSoft Volleyball (No. 7)Regular Volleyball
Circumference72–78 cm78–80 cm65–67 cm
Weight120–140 g210–230 g260–280 g
Air Pressure0.15–0.18 kgf/cm²0.175–0.225 kgf/cm²0.30–0.325 kgf/cm²
MaterialSoft synthetic leatherRubber / synthetic leatherHard synthetic leather

About the wide tolerance

Because players inflate the ball themselves, a 6 cm tolerance (72–78 cm) is allowed — far wider than the 2 cm tolerance of a regular volleyball. Air pressure can be adjusted to suit the venue and participants.

Court

気排球コート図

Air volleyball is normally played on a standard badminton court. Line mapping:

  • Sideline: the outer long lines of the badminton court
  • Endline: the inner short lines of the badminton court (equivalent to the singles service line)
  • Jump-serve restriction line: drawn 1 m behind the endline (does not exist on a badminton court)
SpecAir VolleyballRegular Volleyball
Court size12 m × 6 m18 m × 9 m
Net height (men)2.10 m2.43 m
Net height (women)1.90 m2.24 m
Net height (mixed)2.00 m
Players per team5 (or 4)6

In a 5-player mixed team, the standard composition is 3 men and 2 women (some tournaments allow 2 men and 3 women).

5-player and 4-player formats

Two formats are available. The 5-player format is standard in tournaments.

  • 5-player (3 front row, 2 back row) — tournament standard
  • 4-player (2 front row, 2 back row) — casual play or when fewer players are available

Match format & scoring

Rally point system — 1 point per rally / Best of 3 sets — first to win 2 sets

  • Sets 1 & 2: first to 21 points with a 2-point lead (deuce applies)
  • Deciding set: first to 15 points with a 2-point lead (deuce applies)
SetAir VolleyballRegular Volleyball
Sets 1 & 221 pts25 pts
Deciding set15 pts15 pts

Rules

RuleAir VolleyballRegular Volleyball
Scoring systemRally pointRally point
Hits per teamMax 3 (excl. block)Max 3 (excl. block)
Block counts as hitDoes not countDoes not count
Timeouts2 per set, 30 sec each2 per set, 30 sec each
SubstitutionsMax 6 per setMax 6 per set
Serve time limit8 sec after whistle8 sec after whistle
Net touchFaultFault
RotationScoring team rotates every rallyOnly rotates when serve changes hands
Double contact / hold standardVery lenientStrict
Attack restrictionAll players must take off behind the attack lineBack-row players only restricted to behind attack line
Who can blockFront-row onlyFront-row only
Jump-serve restrictionMust take off behind restriction line (1 m behind endline)Normal endline
Serving team positionServing team may stand anywhere before the serve (no position fault)Must follow rotation order before the serve

Rotation rule (major difference)

In air volleyball, the scoring team always rotates. In regular volleyball, the serving team does not rotate on consecutive points — the same player keeps serving. Air volleyball was designed as a sport for everyone, and this rule prevents a single powerful server from dominating the game.

Double contact & hold standard

The standard for double contact (a player touching the ball twice in succession) and holding (catching or throwing the ball) is far more lenient in air volleyball. On any hit — first, second, or third — consecutive contact by different body parts within a single motion is permitted. In particular, the first hit (serve receive and dig) has the loosest standard; slightly imperfect contacts rarely result in a fault. This makes the sport accessible to players of all backgrounds.

Attack (spike) restriction

Regardless of front or back row, every player must take off from behind the attack line to spike. Attacking from the front zone (in front of the attack line) is prohibited. However, if a ball played from the front zone follows a clearly upward arc over the net from the point of contact, it is not considered an attack.

In regular volleyball only back-row players face this restriction; front-row players can spike freely. In air volleyball the restriction applies to everyone.

Serving rules

  • Jump-serve restriction: the take-off for a jump serve must be behind the restriction line, which is 1 m behind the endline.
  • Serving team position: the serving team may stand anywhere on the court before the serve — no position fault applies. The receiving team must still hold rotation order.

Blocking

  • Only front-row players may complete a block (back-row players may not)
  • A block does not count as a team hit — the team still has 3 hits after the block
  • After a block, any player (including the blocker) may make the first hit
  • Blocking a serve is prohibited

Why Play Air Volleyball?

Leverage your existing sports skills

The lenient double-contact and hold standards mean newcomers can join immediately. Underhand receive is not required — you can apply skills from whatever sport you already play. The community includes players who come from basketball, soccer, badminton, and many other sports, creating a space where athletes of all backgrounds connect.

Play anywhere

Because a standard badminton court is used as-is, any gym with badminton courts is immediately available. No new equipment investment is needed. The smaller court and lighter ball also reduce physical strain, making it enjoyable for a wide range of ages.

Deep competitive appeal

The low net (2.10 m for men / 1.90 m for women), three front-row players (5-player format), and smaller court make blocking a decisive factor — raw power alone does not win rallies. Techniques for beating the block, tempo, and shot selection become the keys to the game, so the more you improve, the more rewarding the competition becomes.